Fixes a regression in fa87c73b9ee60a334eace2cdc3097725cbaf5b88; curl complains "curl: option -: is unknown" when trying to fetch a RootFS without this.
std::erase_if shouldn't allow you to modify the object passed in to the
predicate.
libstdc++ hasn't always enforced this but now it does with libstdc++12
clone2 stack pointer passed in points to the highest address for the
stack.
clone3 switches this around and gives us a base pointer and a size.
glibc started using clone3 for its thread cloning which finally caught
this bug. Necessary to run any application under the Ubuntu 22.04 rootfs
since that uses a new enough glibc to encounter this.
Creates a pool allocator for OpcodeDispatcher and IRCompaction that
shares memory allocations between threads in a pool and supports
reclaiming stale allocations from participating threads.
A thread will use a heuristic to keep its claimed memory allocation
around if it is allocating a lot of code. If it slows down then it will
start putting the memory allocation back in to the thread pool.
Additionally if the allocation has been "disowned" and gone to sleep
while still retaining the allocation, then another thread can inspect
these stale allocations and reclaim it from the idling thread. Saving
further memory.
This needs some more work and cleanup but this is an interesting concept
that saves a decent amount of memory even in a basic test.
Causes teeworlds' title screen to go from 754MB to 599MB in my simple
test. 79.4% the memory usage is a good start.
This requires us to pass in --no-rc to bash since otherwise PS1 gets
overwritten by shell variables and nothing happens.
Which this is fine for the common use case of just wanting to run a
basic bash script under emulation.
I accidentally committed a 32-bit range that was significantly smaller
than what it should be.
While the minimal range worked for simple cases, it didn't work for
anything complex.
Give it the full range it needs.
Fixes#1600
In the case of an AArch64 builder is using 16kb or 64kb pages like is
common on servers then it would fail to compile, even if the resulting
application would only ever run on 4k page hosts.
Resolve this by removing the build check and hardcoding 4kb pages for
each of our uses. We still require 4kb pages to run, so this mostly just
removes the weirdness where it is 16kb builder + 4k runner. Would have
broken some of our assumptions when running.