Folds reg+const memory address into addressing mode,
if the constant is within 16Kb.
Update instcountci files.
Add test 32Bit_ASM/FEX_bugs/SubAddrBug.asm
Spurred on by #3421
This does a bunch of GPR and vector loads to showcase addressing
limitations between ARM and x86.
Tests:
- 8/16/32/64-bit GPR loads
- Both 32-bit and 64-bit addressing modes
- 32/64/128-bit Vector loads
- Both 32-bit and 64-bit addressing modes
- Duplicate the tests for 32-bit addressing mode with a 32-bit process
- Since it should change behaviour.
Untested:
- 8/16-bit vector loadstores since those don't exist on x86
- 16-bit x87 integer load exists but that doesn't go through a vector
load in FEX.
JIT code and loaded code memory offsets aren't consistent run to run
which causes code generation consistency issues.
Instead use a register plus an immediate that can't fit in a single
16-bit encoding to get similar register allocation to RIP relative
addresses.
At some point it will probably be nice to support consistent placement
of both guest and host code so RIP relative can be used, but we don't have
support in our backend to do that.
This block of code causes our RA to panic spill and it gets hit my
steamwebhelper.
We should be able to spill without panic on this code at some point.
Instruction count CI has transformed the way we work on FEX… I love the system
and want to make it better. there’s one part of instruction count CI that isn’t
so lovable: the problematic “optimal” flag on instructions.
There are several issues with this flag, both philosophical and practical.
– it is tedious to update the optimal flag when making an implementation
optimal. The effect of that is discouraging people from making instructions,
optimal, or encouraging people to fail to update the flag, and dilute the value
of it. Either way, since we care far more about optimal implementations, then we
do about updating the flag, clearly we should prioritize the implementation and
not the flag. This issue was not obvious at the outset, when instruction count,
CI was introduced, and still quite small. The problem magnified when we started
duplicating instructions in bulk for different combinations of CPU features
(flagm, AFP, etc.) that intern multiplies the manual work required to update the
flags by the corresponding constant factor. if it comes down to a choice between
removing this extra coverage and removing the flag, I think we all agree that
removing the flag is the lesser evil.
– The definition of “optimal” is fundamentally problematic. I have often
improved the instruction count of an instruction that was already “optimal”.
This is all kinds of silly, and calls into question whether there’s any value
whatsoever in the existing classifications of the flag. Furthermore, it is often
unknowable, whether an implementation really is optimal. Is it possible to
implement BZHI (with flag calculations) in fewer than eight instructions? We
don’t know, and it’s silly to pretend that we do.
– as a consequence of the problematic definitions , there are so many errors in
both directions that I don’t think there’s much value in preserving the existing
classification at the expense of +progress. Being able to say “32% of
instructions are translated optimally” is neat, but it really doesn’t tell us
anything whatsoever when you dig a little deeper.
So, as the flag is misleading at best and perhaps harmful at worst, let’s remove
it and make the instruction count CI, more useful overall. let’s let the
expected count and the assembly speak for themselves, and cut away the chaff. if
we want a meaningless number to report to management, we can instead calculate
the average blowup factor ;-)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Some simple tests to showcase instructions that we can optimize.
- Back to back pushes could be optimized
- Back to back scalar vector operations can be optimized
- Show with AFP that back to back scalar is already optimal
- Also ensures we don't break this stage.