These functions only want the GPRs returned for SRA. This is because the
signal handler needs this map to relation between x86 GPRs and AArch64
GPRs.
When we added AF and PF to the SRA array we accidentally started
returning two more GPRs to the frontend. This caused the signal
delegator to start corrupting the members after GPRs in FEX's CoreState.
Corrupting 16-bytes after the gregs[] array.
This included corrupting:
- es_idx, cs_idx, ss_idx, ds_idx, gs_idx, fs_idx, _pad[]
they're all copypastes of each other, unify into one general "bit test & perform
action" template. this means most of the wins from the previous commits now
apply for bt* without more copypaste.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
if the shift is < N, and we grab bit 0 after, we only need to consider <=N
bits of the source. this lets us use 32-bit lsr for 32-bit bt, which will
reduce masking in the next commit.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Split from #3284 without changing ownership semantics while I reduce the
debugging surface here.
Removes one usage of ParentThread from FEXCore. Which can be done since
it is no longer an opaque structure, we can read the StatusCode
directly.
No functional change.
When COND_AL was added it wasn't added to this helper. Since there is a
gap between the last condition, just early check the value.
Fixes reading beyond the end of the array
The XID signal handler is OS specific and needs to be delegated to being
handled in the frontend. This only happens when we create a thread with
pthread rather than clone/fork/vfork.
The first created pthread will reset the XID signal handler in glibc,
which we need to check the first time this occurs. A little bit disjoint
while the actual thread creation still happens in the backend but will
come together once the thread creation gets moved to the frontend.
The only game I am aware of that requires this to work is SOMA since its
one of its middleware libraries tries asking for root privileges.
Retested the game to make sure it still works as expected.
Since we're invoking curl directly, we don't need to wrap it in `sh -c`
with this function.
Fixes an issue where curl downloads to a non-escaped path weren't
working. Now they do.
As I was poking around erofs-utils documentation, I found out that
fsck.erofs actually provides an option for extracting erofs images
without using fuse.
This finally puts the erofs handling on feature parity with squashfs.
O_TMPFILE has a few minor problems that I have been thinking about for a
while. I just recently got reminded about this and remembered that most
problems get resolved by using memfd_create.
- O_TMPFILE is only supported on some filesystems.
- Supported filesystem must be the one mounted to the pathname being
opened.
- Only a minor inconvenience as tmpfs and all related filesystems
support this.
- An inode is actually created on whatever filesystem is backing the
folder.
- `/tmp/` must exist as a directory
- If this folder happened to not be mounted then these temporary
files wouldn't have been created.
- memfd_create doesn't have a folder that needs to exist.
- We were leaving the files open as read/write
- While we were rewinding the file offset, an misbehaving application
could have wrote garbage to the temp file.
- memfd sealing allows us to open the FD as RW and then seal its
capabilities, making it a read-only FD.
- We were leaking FDs opened with O_CLOEXEC
- We could have just opened the O_TMPFILE with O_CLOEXEC
- memfd also just supports this flag, so use it.
- No real issues, just nice to be sanitary here.
Overall this doesn't really change any behaviour, but it is nice to
cleanup some of the edges there.
These are only used by gdbserver for filling out its XML data structures
so just remove them from FEXCore.
Also fixes the ordering on RegNames to match the definition of the enum
class definition in CoreState. This has been out of correct order since
we reordered registers months ago.
As we are moving more and more OS specific code to the frontend, this is
another set of functions that can be moved to FEXLoader from FEXCore.
No functional change here, only code moved from protected to private and
to FEXLoader's SignalDelegator.
Once more thread handling is moved to the frontend we can move even more
out of FEXCore. As follows:
- CheckXIDHandler can get moved.
- First pthread FEX makes would just call this.
- Register/UnregisterTLSState
- This can happen in the clone/thread handler once the frontend
handles it.
This leaves very little in the backend and is mostly an interface for
passing signal data to the frontend that it needs once a signal has
occured.
It additionally also is used for `SignalThread`.
The frontend needs to be in control of how threads are created. This is
inherent to the fact that OS threads are OS specific. We currently have
this weird split that when initializing the FEXCore context, we create a
parent thread at all times.
This does some initial cleanup that gets the core initialization nearly
decoupled.
This has long since been unused. Originally implemented for some fuzzing
tests but has been abandoned and that should likely be implemented some
other way.
When a 32-bit imul was being executed it had a chance of returning
garbage data in the upper 32-bits of the 64-bit result.
While this didn't typically cause problems, this gets exacerbated from
32-bit applications executing multiplies for address calculations.
A combination of commits 7146691360 and
d01b457727 exposed this problem where
previously there would be multiple moves between the calculation and
data use which would have zero'd the upper bits for us previously.
Now that we are no longer doing that, we need to make sure the opcode
dispatcher doesn't generate broken code instead.
Fixes Dungeon Defenders, which hasn't worked since FEX-2308.
Adds an ASM test that ensures we don't break it again.
This is an option that has been long overdue for removal. It's original
intention was primarily to lie to the guest application about the number
of cores in the system. This allowed us to say that the system was only
single threaded which worked around some threading bugs that we had
early on.
This is no longer the case and now it is a confusing remnant of the past
that people think they need to set. Incorrectly assuming that "0" by
default means that FEX is doing some sort of disabling of threading and
forcing all emulation down one CPU core. This is not the case and has
never been the case, so removing the option makes that idea go away.