Everytime I want to quickly output a value for testing I tend to use
Print which didn't work under the simulator.
Give this a quick fix to wire up the jump to the vixl sim.
Currently we don't get why an IR emit failed in the assert message. Put
the code in to the message so it is easier to see.
This also resolved the issue that when in RelWithDebInfo the assert line
would typically be the end of the IR emission function, so you couldn't
see which assert actually triggered. Now since the message is printed
this is easier
Before:
```
[ASSERT]
```
After:
```
[ASSERT] Size == FEXCore::IR::OpSize::i32Bit || Size == FEXCore::IR::OpSize::i64Bit
```
This is a lot easier and better data than what #3227 proposed.
If the fetch and nonfetch versions mismatched then the DCE optimization
which changes the IR operation would break handily.
Add a comment as a reminder so if anyone touches this they will
understand.
When the result of an atomic fetch operation is unused then we can
safely convert it to a non-fetching version of the operation.
This happens hundreds of times per process as far as I can tell. No idea
if this actually helps any hardware, but theoretically it can allow CPUs
to not stall waiting for writeback of the atomic operation.
Couldn't detect any performance improvements in the various little
things I was poking at least. Very trivial to support so add it.
Unaligned variants are already handled in our unaligned fault handler
since the only difference is the acquire semantic is dropped and the
destination register is the zero register.
Secondary ALU operations were missed and when the operation is 4-bytes
in size we can also allow garbage upper bits since the JIT will emit a
32-bit operation for this instruction which is safe.
Optimizes some bad codegen around 32-bit ALU operations.
Instead of using VInsElement in pi2fw and pf2iw, just use uzp1 to ensure
we don't unintentionally add to RA pressure.
Additionally we can generate the constant needed for pmulhrw directly
using the movi instruction. Converts two instructions in to one.
Under FEX's current constraints this makes all 3DNow! instructions
optimal.
This PR has a bug around flags calculation and REP LODS{B,W,D,Q}.
This currently passes on main but fails on #3162.
Bug only occurs in 32-bit instead of 64-bit with the same test. Should
help diagnose the bugs in #3162.
When SubShift (LSL) occurs with both sources constant then optimize away
the calculation.
Additionally if add is found to have one immediate constant where the
inverse of the constant fits in to ImmAddSub range, then invert the
constant and change it in to a sub.
This optimizes the cases when direction flag is known upfront in an
instruction.
Previously this moved two constant, did a compare and a csel. Four
instructions in total. It also corrupts NZCV which we want to use for
other things.
This new codegen emits one constant and one subtract instruction, two
instructions total and doesn't touch NZCV.
More optimal!
Audit the code base and mark any instruction that implicitly clobbers flags so
it can get special handling in the dispatcher to spill NZCV ahead of emitting.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>