This is a base implementation of signalfd.
Signalfd allows the application to receive siginfo_t information through an FD.
The FD is either provided by the application or created by the kernel depending.
This specifically doesn't pick up *true* synchronous signals. tgkill of the number
should theoretically go through this interface.
This very specifically skips our internal required signals for now.
This means it won't pick up SIGILL, SIGBUS, or SIG63.
This is enough to capture an application that just wants to poll for SIGCHLD.
Anything more complex has the same problems of the guest handling a siginfo_t.
Don't print how many instructions are installed in the tables.
This isn't useful anymore
Not installing signal 32 and 33 are something we don't support right now. Stop complaining in that case.
Stop printing when a thread is starting up and shutting down. If you want to see this then gdb shows it well.
Don't print clone flags unless we are hitting a case where we are printing another log message.
Now that are aren't consuming all signals we need to more aggressively handle the host signal mask.
Now more signals are getting masked and blocked how they should be.
I saw a red herring that I thought the high cpu usage in steamwebhelper could come from signal handlers.
This turned out to not be the case, but now I've got this implemented.
Installs the few signal handlers that we need upfront but for everything that isn't a mandatory signal
we instead now wait until the guest also installs that signal handler.
This fixes#1107
std::unexpected() was deprecated in C++11 and removed from the standard
in C++17. The default unexpected_handler would call std::terminate
anyway, and given we don't explicitly set a termination handler (as far
as I can tell), this retains identical behavior.
std::function is allowed to allocate if the size of captures exceeds its
internal storage buffer. It's unlikely this is regularly going to be the
case, but we can allow for avoiding it where necessary.
C++ no-op functions can't optimize out the predicate arguments in all cases.
This was causing a problem where zero cost assertions weren't actually zero cost.
The only way to resolve this is to actually use macros sadly enough.
This will give a fairly hefty performance uplift with anything operating on IR.
Sadly these things can't be split without breaking functionality so it
turns in to a bit of a mess.
SyscallHandler is very much something that is a Linux only construct and
shouldn't be in FEXCore itself. Lets the frontend register a
Syscallhandler with FEXCore. FEXCore itself is then aware of the current
syscall ABI and handles the ABI in an optimal fashion.
So it is not a 100% clean break otherwise we would lose performance.
The SignalDelegator then needs to move to the frontend since the
SyscallHandler requires it for signal based syscalls.
The CPU backend signal handling still needs to happen in FEXCore because
it is a very tight coupling with the CPU backend.
Once we need to support more Signal handling we can give the backends
cleaner support to select which specific OS handler to handle.