Instead of duplicating prefixes in the ThunksDB json file even more,
just do a prefix replacement when the thunks database is being parsed.
Changes the JSON overlay arrays over to @PREFIX@ and reduce the
duplication.
Adds support for the pressure-vessel prefix `/usr/lib/pressure-vessel/overrides/lib`
This gets thunks ready for running under pressure-vessel, once vulkan
thunking switches from device libraries to the vulkan loader it should
just work.
32-bit allocations were scanning for available pages by shifting by the
length of allocation. This is incorrect since large allocations would
then only scan through the region in very large chunks. Especially if
MAP_32BIT was present. Instead scan by page size to ensure better fit.
This fixes X-Plane 11.
Also ensure we don't try to munmap a range unless the result is
MAP_FAILED, noticed we were trying to munmap ~0ULL
The final tail of the file reading was incorrect, so our hashing was
"correct" but it was using stale data from the previous block size read.
Noticed this while wiring up the CI rootfs fetching since the hashing is
a lot simpler there.
Now instead of reading a tail, just attempt to read the full block size
and use the resulting data size instead. Confirmed it matches expected
results now.
In the process we are going to need to update hyperlinks and hashes
anyway, change the hash to XXH3 so it is faster to run.
open is rarely used compared to openat and openat2, so this has been
just missed but nothing really got upset about it.
Fixes Proton Experimental while running under pressure-vessel.
Fixes a regression in fa87c73b9ee60a334eace2cdc3097725cbaf5b88; curl complains "curl: option -: is unknown" when trying to fetch a RootFS without this.
std::erase_if shouldn't allow you to modify the object passed in to the
predicate.
libstdc++ hasn't always enforced this but now it does with libstdc++12
clone2 stack pointer passed in points to the highest address for the
stack.
clone3 switches this around and gives us a base pointer and a size.
glibc started using clone3 for its thread cloning which finally caught
this bug. Necessary to run any application under the Ubuntu 22.04 rootfs
since that uses a new enough glibc to encounter this.
Creates a pool allocator for OpcodeDispatcher and IRCompaction that
shares memory allocations between threads in a pool and supports
reclaiming stale allocations from participating threads.
A thread will use a heuristic to keep its claimed memory allocation
around if it is allocating a lot of code. If it slows down then it will
start putting the memory allocation back in to the thread pool.
Additionally if the allocation has been "disowned" and gone to sleep
while still retaining the allocation, then another thread can inspect
these stale allocations and reclaim it from the idling thread. Saving
further memory.
This needs some more work and cleanup but this is an interesting concept
that saves a decent amount of memory even in a basic test.
Causes teeworlds' title screen to go from 754MB to 599MB in my simple
test. 79.4% the memory usage is a good start.
This requires us to pass in --no-rc to bash since otherwise PS1 gets
overwritten by shell variables and nothing happens.
Which this is fine for the common use case of just wanting to run a
basic bash script under emulation.