The ELF tracking thing has an expectation that only portions of ELF
files that are described in the program headers will be mapped
executable. This doesn't hold true as programs will remap random
portions of ELF files as executable. In the case that this occurs, don't
assert out and instead print a warning.
This was discovered as Node.js remaps a portion of itself executable
that isn't described as such in the program headers. I also have a local
unittest that exposes the same problem. I had discovered same problem in
some other program with #5038.
Also fixes a bug where sometimes completely anonymously mapped
executable sneak in and cause a crash, which is kind of silly.
Always enables FEXServer log thread when built for Steam so that clients
can be controlled with `STEAM_FEX_LOG=1`. FEX logs will then always go
to FEXServer and those can get directed to wherever pressure-vessel
chooses.
This is fairly simple. Needs to be installed alongside FEXServer, so
that it can start it in a portable config.
- Starts a FEXServer
- Tells pressure-vessel when FEXServer is ready
- Keeps FEXServer alive with the `watch_fd` as long as the process lives
- Listens for pressure-vessel to be shutting down
- Exits once pressure-vessel exits, also letting FEXServer shutdown if
no FEX instances are alive.
When the realpath of a program path can't be resolved, we weren't setting
the config option. This was cascading to be a crashing in codemaps where
it was unconditionally using the optional value (with assert checks),
and causing things to crash.
Pass in the path that can't be resolved to work around a crash in PV
that can happen.
This was a requested feature. To make sure that FEXServer is running and
managed by a parent process, we need to have a way to tell FEXServer to
keep alive without any FEX clients. The best way to do this is to pass
FEXServer a Pipe (like FEX does when a client starts it), but instead of
FEXServer signaling to FEXInterpreter that it's ready. FEXServer listens
to the pipe to see if the management process is still alive.
The expectation here is that the management process passes FEXServer the
read end of a pipe, and when the management software is done (or gets
killed by the kernel!) then the write end of the pipe is closed, and
FEXServer naturally closes (As long as there's no FEX processes
remaining).
Default to enabled because this is the config we expect by default.
In the future will get some benchmarking in various games like
Assassin's Creed, and Call of Duty.
Managing code maps in FEXServer rather than in FEXInterpreter makes it
easier to handle multiple concurrent processes sharing code caches for
the main executable and libraries.
The sender might provide all requested message bytes but no FD. The receiver
interface has no simple way of indicating this scenario yet, so just assert
out for now to ensure it never happens in the first place.
If needed, this can be changed to return a new error code to indicate partial
read in the future.
This allows using read_some for incoming messages with an optional FD.
Doing so fits the purpose of read_some more closely, which is to read *any*
non-empty amount of data.