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Which requires moving LinuxEmulation to its own independent folder as well. Since both IRLoader and FEXLoader rely on it. No functional change, just moves the the code around.
22 lines
452 B
C++
22 lines
452 B
C++
#include "LinuxSyscalls/x64/Types.h"
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#include "LinuxSyscalls/x64/Ioctl/HelperDefines.h"
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#include <cstdint>
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#include <sound/asound.h>
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#include <sys/ioctl.h>
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namespace FEX::HLE::x64 {
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namespace asound {
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#ifndef SNDRV_TIMER_IOCTL_TREAD_OLD
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#define SNDRV_TIMER_IOCTL_TREAD_OLD _IOW('T', 0x02, int)
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#endif
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#ifndef SNDRV_TIMER_IOCTL_TREAD64
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#define SNDRV_TIMER_IOCTL_TREAD64 _IOW('T', 0xa4, int)
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#endif
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#include "LinuxSyscalls/x64/Ioctl/asound.inl"
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}
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}
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