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DeeJanuzandClaude Opus 5.5 0ec3c8461d Gaze calibration: take dots with a pinch or Enter too
Every head-locked gaze calibration panel (quick check, five dots, the full calibration, the fit
check) now takes a dot from an index pinch with hand tracking (its begin, with or without
POINTER_HANDS, not in a VR game, while typing or at a controller) and from Enter on a keyboard,
as well as a left click and Meta+J.

- pointer helper: CalPinch reads ft-hands' pinch begins while the panel is up; other hand
  gestures wait meanwhile. "calpanel 1 NAME" lets another program's panel claim the answers
  (on @NAME); the helper tells the relay "calpanel 1|0".
- input relay: while the panel is up, Enter (no modifier) goes to the helper as "calkey 1",
  and its press, repeats and release aren't typed.
- gaze bench: claims the panel as ft_gazebench.PID while a run or its summary shows, so a click,
  Enter or pinch marks (by "helper") and a right click ends; the pointer hides meanwhile.
- panel texts and docs name the new inputs; tests for each part.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 21:46:06 -06:00
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