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keyboard/build.sh builds Full Keyboard in the dev container (FULL_KEYBOARD_TESTS=1 with its tests), loading SteamVR's libopenvr_api first like Frametop's other programs. frametop-keyboard.service runs it with --frametop alongside SteamVR; keyboard/run.sh installs it, and install.sh does that in its desktop step. The image builds it and keeps only what it runs from. uninstall.sh covers its process and settings. The README credits TaiKeid's Full Keyboard (MIT) and lists keyboard/; keyboard/FRAMETOP.md records the import, every Frametop change, how it works with Frametop, and how to update from upstream. docs/reference.md and docs/design.md describe it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>