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In gaze mode outside games, with Frametop not paused and the headset on, a fresh gaze takes the pointer back whatever let it go: a proximity blink, a hand by a panel, the relay's idle timeout. Before, the cursor stayed gone until a mouse move or a pinch, and that first pinch only woke it. It waits while a hand is at a panel (and 1 s after), during a touch, while a controller is in use, and after pointer_toggle turned it off (the relay now says why it hides: hide toggle|idle|pause). The relay hears gazewoke. The headset counts as off after 1.5 s of idle: settling it on the face blinked the proximity sensor off for 0.3-0.5 s five times in a minute. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>