The router inferred relative mode from SDL reporting zero absolute
coordinates. X11 does; Wayland reports a position that accumulates the
deltas and leaves the window, so every camera-drag event took the
absolute branch and walked Roblox's cursor to the viewport edge.
Motion, button and wheel events now carry the window's relative mouse
mode, and the RMB camera-drag fallback only captures inside an
experience so the app surface keeps a free cursor.
Rename the desktop entry, metainfo, icons, Flatpak manifest, and SDL app
identity so Nightcap installs side by side with upstream. Build a signed
Flatpak on v* tags, publish the OSTree repo and landing page to GitHub
Pages, and attach the bundle to the release. Release creation tolerates
the AppImage and Flatpak workflows racing on the same tag.
Show Nightcap as the app name in the desktop entry, window title,
dialogs, and metainfo. Binary, config paths, and desktop ID keep the
mocktail name. Publish Nightcap-x86_64.AppImage to GitHub Releases on
v* tags. README points at the fork's releases instead of upstream
packages.