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58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
// Copyright 2026 Mocktail Project Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MOCKTAIL_RUNTIME_PLATFORM_CACHE_MIGRATION_H_
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#define MOCKTAIL_RUNTIME_PLATFORM_CACHE_MIGRATION_H_
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#include <filesystem>
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#include <string>
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#include <string_view>
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namespace mocktail {
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namespace runtime {
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class Environment;
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class RuntimePaths;
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// Every coordinate affects Roblox's server-refreshed platform policy. Keeping
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// the canonical preset and input capabilities in one cache fingerprint
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// prevents one emulated device from reusing another device's hydration data.
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std::string BuildPlatformProfileRevision(std::string_view device_profile,
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bool touch_enabled, bool mouse_enabled,
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bool keyboard_enabled);
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struct PlatformCacheMigrationResult {
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bool transitioned = false;
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bool app_storage_found = false;
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bool app_storage_updated = false;
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std::filesystem::path app_storage_file;
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std::filesystem::path fingerprint_file;
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std::string previous_revision;
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std::string error;
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explicit operator bool() const { return error.empty(); }
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};
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// Invalidates only platform-derived, server-refreshable appStorage entries
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// when the platform profile revision changes. Installation identity,
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// OTA state, credentials, and unrelated preferences remain untouched.
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PlatformCacheMigrationResult MigratePlatformProfileCaches(
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const Environment& environment, const RuntimePaths& paths,
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std::string_view desired_revision);
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} // namespace runtime
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} // namespace mocktail
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#endif // MOCKTAIL_RUNTIME_PLATFORM_CACHE_MIGRATION_H_
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