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InstanceBrick--nightcap/include/runtime/graphics_launch_policy.h
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2026-08-12 01:58:18 +03:00

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// Copyright 2026 Mocktail Project Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MOCKTAIL_RUNTIME_GRAPHICS_LAUNCH_POLICY_H_
#define MOCKTAIL_RUNTIME_GRAPHICS_LAUNCH_POLICY_H_
#include <string>
#include "runtime/runtime_config.h"
namespace mocktail {
namespace runtime {
// Publishes the resolved graphics backend before the managed payload updater
// starts. OpenGL is a strict system EGL/GLES path; it never silently retries
// through ANGLE/Vulkan or accepts a window without a real graphics context.
bool ApplyGraphicsLaunchPolicy(const RuntimeConfig& config,
std::string* error = nullptr);
} // namespace runtime
} // namespace mocktail
#endif // MOCKTAIL_RUNTIME_GRAPHICS_LAUNCH_POLICY_H_