Files
InstanceBrick--nightcap/include/mocktail/graphics/etc2_decoder.h
T
vii c6c354fdb1 perf(graphics): emit ETC2 uploads on the decode pool and stop the trace writer after a failed write
EmitPass reuses the decoder's persistent workers through RunOnDecodeWorkers
instead of creating and joining threads per batch. A failed trace write stops
the writer thread rather than leaving it ticking every 250 ms.
2026-09-18 12:42:36 -05:00

80 lines
3.1 KiB
C++

#ifndef MOCKTAIL_GRAPHICS_ETC2_DECODER_H_
#define MOCKTAIL_GRAPHICS_ETC2_DECODER_H_
#include <cstddef>
#include <cstdint>
namespace mocktail::graphics {
// ETC2 and EAC block encodings from the OpenGL ES 3.0 / Vulkan core formats.
// sRGB variants share the unorm encoding; the colour space belongs to the
// destination format.
enum class EtcFormat {
kEtc2Rgb8,
kEtc2Rgb8A1,
kEtc2Rgba8,
kEacR11,
kEacR11Signed,
kEacRg11,
kEacRg11Signed,
};
// Compressed bytes per 4x4 block.
std::size_t EtcBlockBytes(EtcFormat format);
// Decoded bytes per texel: 4 (RGBA8) for ETC2 formats, 2 per channel
// (16-bit, little-endian) for EAC formats.
std::size_t EtcDecodedTexelBytes(EtcFormat format);
// Decodes a width x height image stored as ceil(width/4) x ceil(height/4)
// blocks into row-major texels. Returns false, writing nothing, when a buffer
// is smaller than the image requires.
bool DecodeEtcImage(EtcFormat format, const std::uint8_t* source,
std::size_t source_bytes, std::uint32_t width,
std::uint32_t height, std::uint8_t* destination,
std::size_t destination_bytes);
// Decodes block rows [first_block_row, first_block_row + block_row_count) of
// the image DecodeEtcImage describes, writing only the texel rows those blocks
// cover. Bands that together cover every block row produce DecodeEtcImage's
// output. Returns false, writing nothing, when a buffer is too small or the
// rows lie outside the image.
bool DecodeEtcImageBlockRows(EtcFormat format, const std::uint8_t* source,
std::size_t source_bytes, std::uint32_t width,
std::uint32_t height,
std::uint32_t first_block_row,
std::uint32_t block_row_count,
std::uint8_t* destination,
std::size_t destination_bytes);
// One DecodeEtcImage call. Jobs must not share destination bytes.
struct EtcDecodeJob {
EtcFormat format = EtcFormat::kEtc2Rgb8;
const std::uint8_t* source = nullptr;
std::size_t source_bytes = 0;
std::uint32_t width = 0;
std::uint32_t height = 0;
std::uint8_t* destination = nullptr;
std::size_t destination_bytes = 0;
// Set to DecodeEtcImage's result.
bool ok = false;
};
// Decodes every job before returning. Large batches are split into block-row
// bands decoded on up to worker_count threads, the caller included; small
// batches decode on the caller only.
void DecodeEtcJobs(EtcDecodeJob* jobs, std::size_t count,
unsigned worker_count);
// Calls run(context) worker_count times, once on the caller and the rest on
// pooled decode workers that run alongside it, and returns when every call
// has returned. `run` must be safe to call from several threads at once, so
// it should drain a shared queue. When the pool is busy with another batch,
// or no worker could be started, run is called on the caller alone.
void RunOnDecodeWorkers(void (*run)(void*), void* context,
unsigned worker_count);
} // namespace mocktail::graphics
#endif // MOCKTAIL_GRAPHICS_ETC2_DECODER_H_