Files
InstanceBrick--nightcap/tests/vr/foveation_pattern.frag
T
InstanceBrick 7dc4f55642 Add native ARM64 Steam Frame VR and eye-tracked rendering
Integrate Frame OpenXR input, SteamVR video controls, gaze foveation, native audio, frame pacing and source-based packaging.
2026-10-16 15:31:49 -04:00

7 lines
174 B
GLSL

#version 450
layout(location=0) out vec4 color;
void main() {
ivec2 p=ivec2(gl_FragCoord.xy);
color=vec4(float(p.x&1),float(p.y&1),float(((p.x/8)+(p.y/8))&1),1.0);
}