Files
2026-10-17 05:23:01 +02:00

85 lines
3.0 KiB
C++

#include <doctest/doctest.h>
#include <sys/stat.h>
#include <cerrno>
#include <cstdlib>
#include <filesystem>
#include <string>
#include <string_view>
#include "core/data_dir.hpp"
using playfin::core::resolveInside;
TEST_CASE("resolveInside joins plain relative paths") {
CHECK(resolveInside("/data/Playfin", "playfin.log") == std::string("/data/Playfin/playfin.log"));
CHECK(resolveInside("/data/Playfin/", "cache/img/a.png") == std::string("/data/Playfin/cache/img/a.png"));
}
TEST_CASE("resolveInside rejects anything that could leave the root") {
const std::string root = "/data/Playfin";
for (std::string_view bad : {"", "/etc/passwd", "../x", "a/../../x", "a/./b", "a//b", "a/", ".", "..",
"a\\b", "..\\..\\x"}) {
INFO("input: " << std::string(bad));
CHECK_FALSE(resolveInside(root, bad).has_value());
}
CHECK_FALSE(resolveInside(root, std::string_view("a\0b", 3)).has_value());
CHECK_FALSE(resolveInside("", "a").has_value());
}
TEST_CASE("dataPath uses the root set by the platform") {
playfin::core::setDataRoot("/data/Playfin");
CHECK(playfin::core::dataRoot() == "/data/Playfin");
CHECK(playfin::core::dataPath("x.log") == std::string("/data/Playfin/x.log"));
CHECK_FALSE(playfin::core::dataPath("../x.log").has_value());
}
TEST_CASE("makeDirs creates nested directories and accepts existing ones") {
char tmpl[] = "/tmp/playfin-test-XXXXXX";
REQUIRE(mkdtemp(tmpl) != nullptr);
const std::string base = tmpl;
CHECK(playfin::core::makeDirs(base + "/a/b/c"));
CHECK(std::filesystem::is_directory(base + "/a/b/c"));
CHECK(playfin::core::makeDirs(base + "/a/b/c"));
std::filesystem::remove_all(base);
}
namespace {
// The PS4 sandbox refuses mkdir on existing system folders ("/", "/data") with a permission error, not EEXIST.
int refusingMkdir(const char* path, mode_t mode) {
struct stat info {};
if (stat(path, &info) == 0) {
errno = EPERM;
return -1;
}
return mkdir(path, mode);
}
} // namespace
TEST_CASE("makeDirs skips existing folders even when mkdir refuses them") {
char tmpl[] = "/tmp/playfin-test-XXXXXX";
REQUIRE(mkdtemp(tmpl) != nullptr);
const std::string base = tmpl;
CHECK(playfin::core::makeDirsWith(base + "/Playfin/cache", refusingMkdir));
CHECK(std::filesystem::is_directory(base + "/Playfin/cache"));
std::filesystem::remove_all(base);
}
TEST_CASE("makeDirsWith gives the folders it creates the requested mode, whatever the umask") {
char tmpl[] = "/tmp/playfin-test-XXXXXX";
REQUIRE(mkdtemp(tmpl) != nullptr);
const std::string base = tmpl;
const mode_t previous = umask(022);
CHECK(playfin::core::makeDirsWith(base + "/Playfin/cache", ::mkdir, 0777));
umask(previous);
struct stat info {};
REQUIRE(stat((base + "/Playfin").c_str(), &info) == 0);
CHECK((info.st_mode & 0777) == 0777);
REQUIRE(stat((base + "/Playfin/cache").c_str(), &info) == 0);
CHECK((info.st_mode & 0777) == 0777);
std::filesystem::remove_all(base);
}