#pragma once #include "Game/AreaObj/AreaForm.hpp" #include "Game/AreaObj/AreaObj.hpp" #include "Game/AreaObj/AreaObjContainer.hpp" #include "Game/AreaObj/AreaObjFollower.hpp" #include "Game/AreaObj/AstroChangeStageCube.hpp" #include "Game/AreaObj/AudioEffectArea.hpp" #include "Game/AreaObj/BgmProhibitArea.hpp" #include "Game/AreaObj/BigBubbleCameraArea.hpp" #include "Game/AreaObj/BigBubbleGoalArea.hpp" #include "Game/AreaObj/BloomArea.hpp" #include "Game/AreaObj/CameraRepulsiveArea.hpp" #include "Game/AreaObj/ChangeBgmCube.hpp" #include "Game/AreaObj/CollisionArea.hpp" #include "Game/AreaObj/CubeCamera.hpp" #include "Game/AreaObj/DeathArea.hpp" #include "Game/AreaObj/DepthOfFieldArea.hpp" #include "Game/AreaObj/FollowCollisionArea.hpp" #include "Game/AreaObj/GlaringLightArea.hpp" #include "Game/AreaObj/HazeCube.hpp" #include "Game/AreaObj/ImageEffectArea.hpp" #include "Game/AreaObj/LightArea.hpp" #include "Game/AreaObj/LightAreaHolder.hpp" #include "Game/AreaObj/MercatorTransformCube.hpp" #include "Game/AreaObj/MessageArea.hpp" #include "Game/AreaObj/PlayerSeArea.hpp" #include "Game/AreaObj/QuakeEffectArea.hpp" #include "Game/AreaObj/RestartCube.hpp" #include "Game/AreaObj/ScreenBlurArea.hpp" #include "Game/AreaObj/SimpleBloomArea.hpp" #include "Game/AreaObj/SoundEmitterCube.hpp" #include "Game/AreaObj/SoundEmitterSphere.hpp" #include "Game/AreaObj/SpinGuidanceArea.hpp" #include "Game/AreaObj/SunLightArea.hpp" #include "Game/AreaObj/SwitchArea.hpp" #include "Game/AreaObj/WarpCube.hpp" #include "Game/AreaObj/WaterArea.hpp"