#pragma once #include "Game/Boss/BossAccessor.hpp" #include "Game/Boss/BossBegoman.hpp" #include "Game/Boss/BossBegomanHead.hpp" #include "Game/Boss/BossKameck.hpp" #include "Game/Boss/BossKameckAction.hpp" #include "Game/Boss/BossKameckBarrier.hpp" #include "Game/Boss/BossKameckBattleDemo.hpp" #include "Game/Boss/BossKameckBattlePattarn.hpp" #include "Game/Boss/BossKameckMoveRail.hpp" #include "Game/Boss/BossKameckSequencer.hpp" #include "Game/Boss/BossKameckStateBattle.hpp" #include "Game/Boss/BossKameckVs1.hpp" #include "Game/Boss/BossKameckVs2.hpp" #include "Game/Boss/BossStinkBug.hpp" #include "Game/Boss/BossStinkBugActionBase.hpp" #include "Game/Boss/BossStinkBugActionFlyHigh.hpp" #include "Game/Boss/BossStinkBugActionFlyLow.hpp" #include "Game/Boss/BossStinkBugActionGround.hpp" #include "Game/Boss/BossStinkBugActionSequencer.hpp" #include "Game/Boss/BossStinkBugAngryDemo.hpp" #include "Game/Boss/BossStinkBugBomb.hpp" #include "Game/Boss/BossStinkBugBombHolder.hpp" #include "Game/Boss/BossStinkBugFinishDemo.hpp" #include "Game/Boss/BossStinkBugFlyDemo.hpp" #include "Game/Boss/BossStinkBugFunction.hpp" #include "Game/Boss/BossStinkBugOpeningDemo.hpp" #include "Game/Boss/DinoPackun.hpp" #include "Game/Boss/DinoPackunAction.hpp" #include "Game/Boss/DinoPackunBall.hpp" #include "Game/Boss/DinoPackunBattleEgg.hpp" #include "Game/Boss/DinoPackunBattleEggVs2.hpp" #include "Game/Boss/DinoPackunBattleVs1Lv1.hpp" #include "Game/Boss/DinoPackunBattleVs1Lv2.hpp" #include "Game/Boss/DinoPackunBattleVs2Lv1.hpp" #include "Game/Boss/DinoPackunDemo.hpp" #include "Game/Boss/DinoPackunDemoPosition.hpp" #include "Game/Boss/DinoPackunEggShell.hpp" #include "Game/Boss/DinoPackunFire.hpp" #include "Game/Boss/DinoPackunSequencer.hpp" #include "Game/Boss/DinoPackunStateAwake.hpp" #include "Game/Boss/DinoPackunStateDamage.hpp" #include "Game/Boss/DinoPackunStateFire.hpp" #include "Game/Boss/DinoPackunTail.hpp" #include "Game/Boss/DinoPackunTailNode.hpp" #include "Game/Boss/DinoPackunTailPart.hpp" #include "Game/Boss/DinoPackunTailRoot.hpp" #include "Game/Boss/DinoPackunTrackFire.hpp" #include "Game/Boss/DinoPackunVs1.hpp" #include "Game/Boss/DinoPackunVs2.hpp" #include "Game/Boss/Dodoryu.hpp" #include "Game/Boss/DodoryuDemo.hpp" #include "Game/Boss/DodoryuHill.hpp" #include "Game/Boss/DodoryuMove.hpp" #include "Game/Boss/DodoryuStateBase.hpp" #include "Game/Boss/DodoryuStateLv1.hpp" #include "Game/Boss/DodoryuStateLv2.hpp" #include "Game/Boss/DodoryuStateWait.hpp" #include "Game/Boss/DodoryuUtil.hpp" #include "Game/Boss/Koopa.hpp" #include "Game/Boss/KoopaBattleBase.hpp" #include "Game/Boss/KoopaBattleMain.hpp" #include "Game/Boss/KoopaBattleStairsBase.hpp" #include "Game/Boss/KoopaBattleStairsVs1.hpp" #include "Game/Boss/KoopaBattleStairsVs3.hpp" #include "Game/Boss/KoopaBattleVs3Lv1.hpp" #include "Game/Boss/KoopaBattleVs3Lv2.hpp" #include "Game/Boss/KoopaDemoFallToPlanetVs3Lv2.hpp" #include "Game/Boss/KoopaDemoFallToPlanetVs3Lv3.hpp" #include "Game/Boss/KoopaDemoJumpToPlanet.hpp" #include "Game/Boss/KoopaDemoPowerUp.hpp" #include "Game/Boss/KoopaFigureBall.hpp" #include "Game/Boss/KoopaFireShort.hpp" #include "Game/Boss/KoopaFireStairs.hpp" #include "Game/Boss/KoopaFunction.hpp" #include "Game/Boss/KoopaParts.hpp" #include "Game/Boss/KoopaPlanetShadow.hpp" #include "Game/Boss/KoopaPowerUpSwitch.hpp" #include "Game/Boss/KoopaRestarterVs3.hpp" #include "Game/Boss/KoopaRockBreak.hpp" #include "Game/Boss/KoopaSensorCtrl.hpp" #include "Game/Boss/KoopaSequencer.hpp" #include "Game/Boss/KoopaSequencerVs1.hpp" #include "Game/Boss/KoopaSequencerVs2.hpp" #include "Game/Boss/KoopaSequencerVs3.hpp" #include "Game/Boss/KoopaShockWave.hpp" #include "Game/Boss/KoopaStateAttackFireLong.hpp" #include "Game/Boss/KoopaStateAttackFireShort.hpp" #include "Game/Boss/KoopaStateAttackHipDrop.hpp" #include "Game/Boss/KoopaStateAttackRoll.hpp" #include "Game/Boss/KoopaStateAttackShockWave.hpp" #include "Game/Boss/KoopaStateAttackSpin.hpp" #include "Game/Boss/KoopaStateChaseRoll.hpp" #include "Game/Boss/KoopaStateDamageEscape.hpp" #include "Game/Boss/KoopaStateGuard.hpp" #include "Game/Boss/KoopaStateJumpAway.hpp" #include "Game/Boss/KoopaSubSequenceBattle.hpp" #include "Game/Boss/KoopaSwitchKeeper.hpp" #include "Game/Boss/KoopaViewSwitchKeeper.hpp" #include "Game/Boss/OtaKing.hpp" #include "Game/Boss/OtaKingLongFoot.hpp" #include "Game/Boss/OtaKingMagma.hpp" #include "Game/Boss/Polta.hpp" #include "Game/Boss/PoltaActionBase.hpp" #include "Game/Boss/PoltaActionSequencer.hpp" #include "Game/Boss/PoltaArm.hpp" #include "Game/Boss/PoltaBattleLv1.hpp" #include "Game/Boss/PoltaBattleLv2.hpp" #include "Game/Boss/PoltaDemo.hpp" #include "Game/Boss/PoltaFunction.hpp" #include "Game/Boss/PoltaGroundRock.hpp" #include "Game/Boss/PoltaGroundRockHolder.hpp" #include "Game/Boss/PoltaRock.hpp" #include "Game/Boss/PoltaRockHolder.hpp" #include "Game/Boss/PoltaSensorCtrl.hpp" #include "Game/Boss/PoltaStateAttackGround.hpp" #include "Game/Boss/PoltaStateGenerateRock.hpp" #include "Game/Boss/PoltaStateGroundRockAttack.hpp" #include "Game/Boss/PoltaStatePunch.hpp" #include "Game/Boss/PoltaStateStagger.hpp" #include "Game/Boss/PoltaWaitStart.hpp" #include "Game/Boss/SkeletalFishBaby.hpp" #include "Game/Boss/SkeletalFishBabyRail.hpp" #include "Game/Boss/SkeletalFishBabyRailHolder.hpp" #include "Game/Boss/SkeletalFishBoss.hpp" #include "Game/Boss/SkeletalFishBossBattleDirector.hpp" #include "Game/Boss/SkeletalFishBossFunc.hpp" #include "Game/Boss/SkeletalFishBossInfo.hpp" #include "Game/Boss/SkeletalFishBossRail.hpp" #include "Game/Boss/SkeletalFishBossRailHolder.hpp" #include "Game/Boss/SkeletalFishGuard.hpp" #include "Game/Boss/SkeletalFishGuardHolder.hpp" #include "Game/Boss/SkeletalFishJointCalc.hpp" #include "Game/Boss/SkeletalFishRailControl.hpp" #include "Game/Boss/TombSpider.hpp" #include "Game/Boss/TombSpiderAcid.hpp" #include "Game/Boss/TombSpiderAction1st.hpp" #include "Game/Boss/TombSpiderAction2nd.hpp" #include "Game/Boss/TombSpiderActionBase.hpp" #include "Game/Boss/TombSpiderActionCocoon.hpp" #include "Game/Boss/TombSpiderDemo.hpp" #include "Game/Boss/TombSpiderEnvironment.hpp" #include "Game/Boss/TombSpiderFunction.hpp" #include "Game/Boss/TombSpiderGland.hpp" #include "Game/Boss/TombSpiderParts.hpp" #include "Game/Boss/TombSpiderSensorCtrl.hpp" #include "Game/Boss/TombSpiderStateSwoon.hpp" #include "Game/Boss/TombSpiderThreadAttacher.hpp" #include "Game/Boss/TombSpiderVitalSpot.hpp" #include "Game/Boss/TripodBoss.hpp" #include "Game/Boss/TripodBossAccesser.hpp" #include "Game/Boss/TripodBossBaseJointPosition.hpp" #include "Game/Boss/TripodBossBreakMovement.hpp" #include "Game/Boss/TripodBossCoin.hpp" #include "Game/Boss/TripodBossCore.hpp" #include "Game/Boss/TripodBossFixParts.hpp" #include "Game/Boss/TripodBossFixPartsBase.hpp" #include "Game/Boss/TripodBossGuardWall.hpp" #include "Game/Boss/TripodBossGuardWallPart.hpp" #include "Game/Boss/TripodBossKillerGenerater.hpp" #include "Game/Boss/TripodBossKillerGeneraterCircle.hpp" #include "Game/Boss/TripodBossKinokoOneUp.hpp" #include "Game/Boss/TripodBossLeg.hpp" #include "Game/Boss/TripodBossMovableArea.hpp" #include "Game/Boss/TripodBossRailMoveParts.hpp" #include "Game/Boss/TripodBossRotateParts.hpp" #include "Game/Boss/TripodBossShell.hpp" #include "Game/Boss/TripodBossStepPoint.hpp" #include "Game/Boss/TripodBossStepSequence.hpp" #include "Game/Boss/TripodBossStepStartArea.hpp"