#pragma once #include "Game/Camera/CameraMtxRegParallel.hpp" class CamTranslatorMtxRegParallel : public CamTranslatorBase { public: CamTranslatorMtxRegParallel(CameraMtxRegParallel* pCamera) : mCamera(pCamera) { } virtual void setParam(const CameraParamChunk*); virtual Camera* getCamera() const; CameraMtxRegParallel* mCamera; // 0x4 };