#pragma once #include "Game/Camera/CameraObjParallel.hpp" class CamTranslatorObjParallel : public CamTranslatorBase { public: CamTranslatorObjParallel(CameraObjParallel* pCamera) : mCamera(pCamera) { } virtual void setParam(const CameraParamChunk*); virtual Camera* getCamera() const; CameraObjParallel* mCamera; // 0x4 };