#pragma once #include "Game/Camera/CameraParallel.hpp" class CamTranslatorParallel : public CamTranslatorBase { public: CamTranslatorParallel(CameraParallel* pCamera) : mCamera(pCamera) { } virtual void setParam(const CameraParamChunk*); virtual Camera* getCamera() const; CameraParallel* mCamera; // 0x4 };