#pragma once #include "Game/Camera/CameraSlide.hpp" class CamTranslatorSlide : public CamTranslatorBase { public: CamTranslatorSlide(CameraSlide* pCamera) : mCamera(pCamera) { } virtual void setParam(const CameraParamChunk*); virtual Camera* getCamera() const; /* 0x4 */ CameraSlide* mCamera; };