#pragma once #include "Game/Effect/AstroEffectObj.hpp" #include "Game/Effect/EffectObjGravityDust.hpp" #include "Game/Effect/EffectSystem.hpp" #include "Game/Effect/EffectSystemUtil.hpp" #include "Game/Effect/MultiEmitter.hpp" #include "Game/Effect/MultiEmitterParticleCallBack.hpp" #include "Game/Effect/ParticleEmitter.hpp" #include "Game/Effect/ParticleEmitterHolder.hpp" #include "Game/Effect/ParticleResourceHolder.hpp" #include "Game/Effect/RandomEffectObj.hpp" #include "Game/Effect/SimpleEffectObj.hpp" #include "Game/Effect/SingleEmitter.hpp" #include "Game/Effect/SpinPullParticleCallBack.hpp"