#pragma once #include "Game/NameObj/NameObj.hpp" #include "Game/Util/Color.hpp" #include #include class VolumeModelDrawer : public NameObj { public: VolumeModelDrawer(const char*, const char*, MtxPtr); virtual void draw() const; void loadModelDrawMtx() const NO_INLINE; /* 0x0C */ MtxPtr mMtx; /* 0x10 */ J3DModelData* mModelData; /* 0x14 */ Color8 mColor; }; class VolumeModelDrawInit : public NameObj { public: VolumeModelDrawInit(); };