#pragma once #include "Game/LiveActor/LiveActor.hpp" class StageSwitchCtrl; class GroupSwitchWatcher : public LiveActor { public: GroupSwitchWatcher(const char*); virtual void init(const JMapInfoIter&); virtual void control(); /* 0x8C */ StageSwitchCtrl* mSwitchCtrl; /* 0x90 */ s32 mNumSwitches; /* 0x94 */ s32 mLogicType; /* 0x98 */ s32 mActionType; };