#pragma once #include "Game/LiveActor/LiveActor.hpp" class SpaceInner : public LiveActor { public: /// @brief Creates a new `SpaceInner`. /// @param pName A pointer to the null-terminated name of the object. SpaceInner(const char* pName); virtual void init(const JMapInfoIter&); virtual void calcAnim(); virtual void appear(); void exeAppear(); void exeDisappear(); void disappear(); bool isAppeared() const; };