#pragma once #include "Game/LiveActor/LiveActor.hpp" #include class AstroCountDownPlate : public LiveActor { public: AstroCountDownPlate(const char*); virtual void init(const JMapInfoIter&); void exeWait(); void exeRevival(); void exeCountToZero(); void initTextureAtNumLeftStar(); void setNumLeftStar(); void selectNrvWait(); void setupStateWait(); void startDemoStartCountDown(); void startDemoLastBattle(); /* 0x08C */ J3DTexMtx _8C; /* 0x120 */ J3DTexMtx _120; /* 0x1B4 */ bool _1B4; };