#pragma once #include "Game/LiveActor/LiveActor.hpp" class LargeChainParts : public LiveActor { public: LargeChainParts(const char* pName = "\x82\xc5\x82\xa9\x82\xa2\x8d\xbd\x83\x70\x81\x5b\x83\x63"); virtual void kill(); void breakChainParts(); void initChainParts(TVec3f*, TVec3f*, TVec3f*, bool); };