#pragma once #include "Game/NameObj/NameObj.hpp" class LiveActor; class MapPartsRailGuideDrawer; class MapPartsRailGuideHolder : public NameObj { public: MapPartsRailGuideHolder(); virtual ~MapPartsRailGuideHolder(); virtual void init(const JMapInfoIter& rIter); MapPartsRailGuideDrawer* createRailGuide(LiveActor* pHost, const char* pModelName, const JMapInfoIter& rIter); MapPartsRailGuideDrawer* find(s32 railId); /* 0x00C */ MapPartsRailGuideDrawer* mDrawers[64]; /* 0x10C */ s32 mNumRailGuides; };