#pragma once #include "Game/LiveActor/LiveActor.hpp" class MapPartsRailGuidePoint : public LiveActor { public: MapPartsRailGuidePoint(const LiveActor*, const char*, f32, bool); MapPartsRailGuidePoint(const LiveActor*, const char*, int, bool); virtual ~MapPartsRailGuidePoint(); virtual void init(const JMapInfoIter&); f32 _8C; bool _90; };