#pragma once #include "Game/LiveActor/LiveActor.hpp" class MeteoContainer : public LiveActor { public: MeteoContainer(const char*); virtual ~MeteoContainer(); virtual void init(const JMapInfoIter&); virtual void appear(); virtual void kill(); virtual void control(); virtual void attackSensor(HitSensor*, HitSensor*); virtual bool receiveMsgPush(HitSensor*, HitSensor*); virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*); void exeWait(); void exeDestroy(); };