#pragma once #include "Game/LiveActor/LiveActor.hpp" class MapPartsSeesaw1AxisRotator; class PhantomShipHandle : public LiveActor { public: PhantomShipHandle(const char*); virtual void init(const JMapInfoIter&); virtual void control(); virtual void calcAndSetBaseMtx(); /* 0x8C */ MapPartsSeesaw1AxisRotator* mRotator; };