#pragma once #include "Game/MapObj/CoinGroup.hpp" class RailCoin : public CoinGroup { public: RailCoin(const char*); virtual ~RailCoin(); virtual void initCoinArray(const JMapInfoIter&); virtual void placementCoin(); virtual const char* getCoinName() const; void placementNormalRail(); void placementMercatorRail(); }; namespace MR { NameObj* createRailCoin(const char*); NameObj* createRailPurpleCoin(const char*); }; // namespace MR