#pragma once #include class SpiderThreadWindCtrl { public: SpiderThreadWindCtrl(); void update(); void startWindBattle(); void startWindChance(); void startWindBattleEnd(); s32 getTimeToStartWind() const; s32 getWindTime() const; /* 0x00 */ f32 mWindTargetSpeed; /* 0x04 */ f32 mWindSpeed; /* 0x08 */ f32 mWindAccel; /* 0x0C */ TVec3f mWindDirection; /* 0x18 */ TVec3f mWind; };