#pragma once #include "Game/NameObj/ModelChangableObjFactory.hpp" #include "Game/NameObj/MovementOnOffGroupHolder.hpp" #include "Game/NameObj/NameObj.hpp" #include "Game/NameObj/NameObjAdaptor.hpp" #include "Game/NameObj/NameObjArchiveListCollector.hpp" #include "Game/NameObj/NameObjCategoryList.hpp" #include "Game/NameObj/NameObjExecuteHolder.hpp" #include "Game/NameObj/NameObjFactory.hpp" #include "Game/NameObj/NameObjFinder.hpp" #include "Game/NameObj/NameObjGroup.hpp" #include "Game/NameObj/NameObjHolder.hpp" #include "Game/NameObj/NameObjListExecutor.hpp" #include "Game/NameObj/NameObjRegister.hpp"