#pragma once #include "Game/Player/MarioState.hpp" class MarioActor; class MarioWait : public MarioState { public: MarioWait(MarioActor*); virtual bool start(); virtual bool close(); virtual bool update(); bool checkStart(); /* 0x12 */ u16 _12; /* 0x14 */ u16 _14; /* 0x16 */ u16 _16; };