#pragma once #include "Game/NameObj/NameObj.hpp" class PlacementStateChecker : public NameObj { public: PlacementStateChecker(const char*); void setCurrentPlacementZoneId(int); void clearCurrentPlacementZoneId(); int getCurrentPlacementZoneId() const; private: /* 0xC */ int mCurrentZoneId; }; namespace MR { PlacementStateChecker* getPlacementStateChecker(); }; // namespace MR