#pragma once #include "Game/Screen/LayoutActor.hpp" class ButtonPaneController; class BackButton : public LayoutActor { public: BackButton(const char* pName, bool param2); virtual ~BackButton(); virtual void init(const JMapInfoIter& rIter); virtual void appear(); virtual void control(); void disappear(); bool isHidden() const; bool isAppearing() const; bool isDisappearing() const; bool isPointing() const; /* 0x20 */ ButtonPaneController* mPaneCtrl; /* 0x24 */ bool _24; /* 0x24 */ bool _25; };