#pragma once #include "Game/Screen/LayoutActor.hpp" class ButtonPaneController; class BrosButton : public LayoutActor { public: BrosButton(const char* pName); virtual void init(const JMapInfoIter& rIter); virtual void appear(); virtual void control(); void appear(bool); void disappear(); bool isSelected() const; bool isSelectedMario() const; void resume(); void exeAppear(); void exeSelect(); void exeDecide(); void exeDisappear(); private: /* 0x20 */ bool mIsSelectedMario; /* 0x24 */ ButtonPaneController* mPaneCtrl; };