#pragma once #include class JUTTexture; class ImageEffectResource { public: /// @brief Creates a new `ImageEffectResource`. ImageEffectResource(); void createBloomTexture(); void createBlurTexture(); void createDOFTexture(); JUTTexture* createTexture(f32, GXTexFmt); /* 0x00 */ JUTTexture* _0; /* 0x04 */ JUTTexture* _4; /* 0x08 */ JUTTexture* _8; /* 0x0C */ JUTTexture* _C; /* 0x10 */ JUTTexture* _10; /* 0x14 */ JUTTexture* _14; /* 0x18 */ JUTTexture* _18; /* 0x1C */ JUTTexture* _1C; /* 0x20 */ JUTTexture* _20; };