#pragma once #include "Game/Screen/LayoutActor.hpp" class CountUpPaneRumbler; class CounterLayoutAppearer; class PlayerMissLeft : public LayoutActor { public: PlayerMissLeft(const char* pName); virtual void init(const JMapInfoIter& rIter); virtual void appear(); virtual void control(); void exeAppearWait(); void exeAppear(); void exeWait(); void exeEnd(); private: /* 0x20 */ CounterLayoutAppearer* mLayoutAppearer; /* 0x24 */ CountUpPaneRumbler* mPaneRumbler; };