#pragma once #include class JMapInfoIter; class LiveActor; class NameObj; namespace MR { s32 getPlayerLeft(); void incPlayerLeft(); void decPlayerLeft(); bool isPlayerLeftSupply(); bool isLuigiLeftSupply(); void incPlayerGameOverNum(); bool isPlayerLeftSupplyByMissAndGameOver(); bool isAnyPlayerLeftSupply(); void offAllPlayerLeftSupply(); s32 getStarPieceNum(); void addStarPiece(int); s32 getStockedStarPieceNum(); void addStockedStarPiece(int); bool isPlayerLuigi(); void explainEnableToSpin(LiveActor*); void onGameEventFlagBeeMarioAtFirst(); void onGameEventFlagTeresaMarioAtFirst(); void onGameEventFlagHopperMarioAtFirst(); void onGameEventFlagFireMarioAtFirst(); void onGameEventFlagIceMarioAtFirst(); void onGameEventFlagFlyingMarioAtFirst(); void onGameEventFlagInvincibleMarioAtFirst(); void onGameEventFlagLifeUpAtFirst(); void onGameEventFlagOneUpAtFirst(); bool isOnGameEventFlagPlayMoviePrologueA(); bool isOnGameEventFlagEndTicoGuideDemo(); bool isOnGameEventFlagEndButlerDomeLecture(); bool isOnGameEventFlagEndButlerGalaxyMoveLecture(); bool isOnGameEventFlagEndButlerStarPieceLecture(); bool isOnGameEventFlagBeeMarioAtFirst(); bool isOnGameEventFlagTeresaMarioAtFirst(); bool isOnGameEventFlagHopperMarioAtFirst(); bool isOnGameEventFlagFireMarioAtFirst(); bool isOnGameEventFlagIceMarioAtFirst(); bool isOnGameEventFlagFlyingMarioAtFirst(); bool isOnGameEventFlagSurfingTutorialAtFirst(); bool isOnGameEventFlagTamakoroTutorialAtFirst(); bool isOnGameEventFlagViewCompleteEnding(); bool isOnGameEventFlagViewCompleteEndingMarioAndLuigi(); bool isOnGameEventFlagOffAstroDomeGuidance(); bool isOnGameEventFlagChildsRoom(); bool isOnGameEventFlagLibraryRoom(); bool isOnGameEventFlagRosettaTalkAboutTicoInTower(); bool isRosettaTalkTorchProgress(); bool isRosettaTalkCountDownStart(); bool isRosettaTalkAstroDomeRecover(); bool isRosettaTalkKoopa(); bool isRosettaTalkTorchLecture(); bool isKinopioExplorerCompleteTrickComet(); bool isKinopioExplorerTalkGoFinalBattle(); bool isKinopioExplorerTalkGetGrandStar6(); bool isKinopioExplorerTalkGetGrandStar5(); bool isKinopioExplorerTalkGetGrandStar4(); bool isKinopioExplorerTalkGetGrandStar3(); bool isKinopioExplorerTrickComet(); bool isKinopioExplorerTalkGetGrandStar2(); bool isUFOKinokoBeforeConstruction(); bool isUFOKinokoUnderConstruction(); bool isButlerMapAppear(); s32 setupAlreadyDoneFlag(const char*, const JMapInfoIter&, u32*); void updateAlreadyDoneFlag(int, u32); bool isOnGameEventFlagGalaxyOpen(const char*); bool isAlreadyVisitedCurrentStageAndScenario(); bool isAlreadyVisitedStage(const char*); bool canOpenGalaxy(const char*); bool isAppearGalaxy(const char*); bool isGalaxyAppearGreenDriver(const char*); void onGameEventFlagGalaxyOpen(const char*); bool hasPowerStarInCurrentStage(s32); bool isPowerStarGreenInCurrentStage(s32); bool isPowerStarRedInCurrentStage(s32); bool isGrandStarInCurrentStage(s32); bool hasPowerStarInCurrentStageWithDeclarer(const char*, s32); bool isPowerStarGreenInCurrentStageWithDeclarer(const char*, s32); bool isPowerStarRedInCurrentStageWithDeclarer(const char*, s32); bool isGrandStarInCurrentStageWithDeclarer(const char*, s32); bool hasPowerStarAtResultSequence(); bool isPowerStarGreenAtResultSequence(); bool isPowerStarRedAtResultSequence(); void sendStageResultSequenceParam(s32); bool isOnGameEventFlagPowerStarSuccess(const char*, s32); bool hasGrandStar(int); s32 calcOpenedAstroDomeNum(); s32 calcCurrentGreenStarNum(); s32 getPowerStarNumToOpenGalaxy(const char*); s32 getPowerStarNumSucceed(const char*); bool isPowerStarGreen(const char*, s32); s32 getPictureBookChapterCanRead(); s32 getPictureBookChapterAlreadyRead(); void setPictureBookChapterAlreadyRead(int); void setRaceBestTime(int, u32); u32 getRaceBestTime(int); u32 getRaceCurrentTime(); void setWarpPodPathFlag(int, bool); s32 registerStorageSpinDriverPathDrawRange(const NameObj*, const JMapInfoIter&, int, f32*); void updateStorageSpinDriverPathDrawRange(int, f32); s32 getStarPieceNumGivingToTicoSeed(int); void addStarPieceGivingToTicoSeed(int, int); s32 getStarPieceNumGivingToTicoGalaxy(int); s32 getStarPieceNumMaxGivingToTicoGalaxy(int); void addStarPieceGivingToTicoGalaxy(int, int); void setTicoGalaxyAlreadyTalk(int, bool); bool isGalaxyAnyCometAppearInCurrentStage(); void startGalaxyCometEvent(); void endGalaxyCometEvent(); s32 getGalaxyCometStateIndexInCurrentStage(); void forceToNextStateGalaxyCometScheduler(); bool isGalaxyCometLandInStage(const char*); s32 getEncounterGalaxyCometPowerStarId(const char*); bool isGalaxyPurpleCometLaunch(); bool canAppearNormalComet(const char*); bool canAppearCoin100Comet(const char*); int getEncounterGalaxyCometNameId(const char*); int getCometNameIdFromString(const char*); const char* getCometNameFromId(int); bool isStarComplete(const char*); bool isStarCompleteNormalScenario(const char*); s32 getCoinBestScore(const char*, s32); s32 getCoinBestScore(const char*); bool isPlacedCoin(const char*, s32); bool isActiveLuigiHideAndSeekEvent(); bool isEndLuigiHideAndSeekEvent(); bool isLuigiDisappearFromAstroGalaxy(); bool isOnGameEventFlagLuigiRescued(); void onGameEventFlagTalkedToLuigiAfterRescued(); void onGameEventFlagGetLuigiLetter(); bool isOnLuigiHiding(); bool isOnLuigiHidingCurrentStage(); bool isLuigiDisappearFromAstroGalaxyOrHiding(); bool isLuigiLetterArrivalAtMessenger(); bool isLuigiHidingGalaxyAndScenario(const char*, s32); bool isPowerStarGetDemoWithLuigiCurrentGalaxy(); bool isPowerStarGetDemoWithLuigiCurrentGalaxyAndScenario(s32); const char* getLuigiLetterGalaxyName(); const char* getLuigiLetterGalaxyNameForNPC(); void onMessageAlreadyRead(s8); void offMsgLedPattern(); bool isMsgLedPattern(); void explainBeeMarioIfAtFirst(); void explainTeresaMarioIfAtFirst(); void explainHopperMarioIfAtFirst(); void explainFireMarioIfAtFirst(); void explainIceMarioIfAtFirst(); void explainFlyingMarioIfAtFirst(); void explainInvincibleMarioIfAtFirst(); void explainLifeUpIfAtFirst(); void explainOneUpIfAtFirst(); void onGameEventFlagPlayMoviePrologueA(); void onGameEventFlagPlayMoviePrologueB(); void onGameEventFlagEndTicoGuideDemo(); void onGameEventFlagEnableToSpinAndStarPointer(); void onGameEventFlagEndButlerDomeLecture(); void onGameEventFlagEndButlerGalaxyMoveLecture(); void onGameEventFlagEndButlerStarPieceLecture(); void onGameEventFlagSurfingTutorialAtFirst(); void onGameEventFlagTamakoroTutorialAtFirst(); void onGameEventFlagRosettaTalkAboutTicoInTower(); void onGameEventFlagViewNormalEnding(); void onGameEventFlagViewCompleteEnding(); bool isOnGameEventFlagUseAstroDome(); bool isOnGameEventFlagGreenDriver(); bool isOnGameEventFlagRedDriver(); bool isOnGameEventFlagViewNormalEnding(); bool isRosettaTalkTrickComet(); bool isKinopioExplorerStartMessenger(); bool isKinopioExplorerOrganize(); bool isKinopioExplorerRescued(); s32 getPowerStarLeftToDisplayCountDownPlate(); bool isOnWarpPodPathFlag(int); bool isOnTicoGalaxyAlreadyTalk(int); bool isKoopaFortressAppearInGalaxy(); bool isGalaxyRedCometAppearInCurrentStage(); bool isGalaxyDarkCometAppearInCurrentStage(); bool isGalaxyGhostCometAppearInCurrentStage(); bool isGalaxyQuickCometAppearInCurrentStage(); bool isGalaxyBlackCometAppearInCurrentStage(); bool isStarCompleteAllGalaxy(); bool isStarPieceCounterStop(); bool isOnGameEventFlagAstroGalaxyBgmBright(); bool isOnMessageAlreadyRead(s8); void onMsgLedPattern(); }; // namespace MR