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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

31 lines
759 B
C++

#pragma once
#include <JSystem/J3DGraphAnimator/J3DAnimation.hpp>
namespace nw4r {
namespace lyt {
class AnimTransform;
}; // namespace lyt
}; // namespace nw4r
class LayoutManager;
class LayoutAnmPlayer {
public:
LayoutAnmPlayer(const LayoutManager*);
virtual void movement();
virtual void reflectFrame();
virtual void start(const char*);
virtual void stop();
bool isStop() const NO_INLINE {
return mAnimTransform == nullptr || static_cast< s32 >(mFrameCtrl.checkState(1)) == 1 || mFrameCtrl.getRate() == 0.0f;
}
/* 0x04 */ const char* mAnimName;
/* 0x08 */ nw4r::lyt::AnimTransform* mAnimTransform;
/* 0x0C */ const LayoutManager* mManager;
/* 0x10 */ J3DFrameCtrl mFrameCtrl;
};