Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

104 lines
3.1 KiB
C++

#pragma once
#include <JSystem/J3DGraphAnimator/J3DAnimation.hpp>
#include <JSystem/JGeometry/TVec.hpp>
#include <revolution/types.h>
class J3DAnmTransform;
class J3DModel;
class XanimeCore;
class XanimeGroupInfo;
class XanimeResourceTable;
class XanimeFrameCtrl : public J3DFrameCtrl {
public:
/// @brief Creates a new `XanimeFrameCtrl`.
XanimeFrameCtrl();
/* 0x14 */ s32 _14;
};
class XanimePlayer {
public:
XanimePlayer(J3DModel*, XanimeResourceTable*);
XanimePlayer(J3DModel*, XanimeResourceTable*, XanimePlayer*);
void init();
void stopAnimation();
void stopAnimation(const char*);
void changeTrackAnimation(u8, const char*);
void changeTrackAnimation(u8, u32);
void changeAnimationBck(const char*);
bool changeSimpleBck(const char*);
void changeAnimation(const char*);
void changeAnimationByHash(u32);
void swapFrameCtrl(const XanimeGroupInfo*);
void changeAnimation(const XanimeGroupInfo*);
void prepareAnimation(const XanimeGroupInfo*);
void runNextAnimation();
void changeAnimationSimple(J3DAnmTransform*);
void changeSpeed(f32);
void changeInterpoleFrame(s32);
bool changeTrackWeight(u32, f32);
void calcAnm(u16);
void setModel(J3DModel*);
void overWriteMtxCalc(u16);
void clearMtxCalc(u16);
void clearAnm(u16);
void updateBeforeMovement();
void updateAfterMovement();
void updateInterpoleRatio();
void getMainAnimationTrans(u32, TVec3f*) const;
bool isRun(const char*) const;
bool isTerminate(const char*) const;
bool isTerminate() const;
void setDefaultAnimation(const char*);
void runDefaultAnimation();
bool isAnimationRunSimple() const;
const char* getCurrentAnimationName() const;
const char* getDefaultAnimationName() const;
const char* getCurrentBckName() const;
const char* getNameStringPointer(const char*) const;
bool checkPass(f32) const;
f32 tellAnimationFrame() const;
XanimeGroupInfo* getSimpleGroup() const;
void duplicateSimpleGroup();
void changeCurrentAnimation(const XanimeGroupInfo*);
XanimeFrameCtrl* getFrameCtrl() {
return _20;
}
inline XanimeCore* getCore() {
return mCore;
}
inline f32 getRate() {
return _20->getRate();
}
/* 0x00 */ J3DModel* mModel;
/* 0x04 */ J3DModelData* mModelData;
/* 0x08 */ f32 _08;
/* 0x0C */ f32 _0C;
/* 0x10 */ f32 mWeights[4];
/* 0x20 */ XanimeFrameCtrl* _20;
/* 0x24 */ XanimeFrameCtrl _24[2];
/* 0x54 */ u8 _54;
/* 0x55 */ u8 _55;
/* 0x58 */ const char* mCurrentBckName;
/* 0x5C */ const XanimeGroupInfo* mDefaultAnimation;
/* 0x60 */ const XanimeGroupInfo* mCurrentAnimation;
/* 0x64 */ const XanimeGroupInfo* mPrevAnimation;
/* 0x68 */ const XanimeGroupInfo* _68;
/* 0x6C */ XanimeCore* mCore;
/* 0x70 */ XanimeResourceTable* mResourceTable;
/* 0x74 */ XanimeGroupInfo* mSimpleGroup;
/* 0x78 */ s32 _78;
/* 0x7C */ bool _7C;
/* 0x7D */ bool _7D;
/* 0x7E */ bool _7E;
/* 0x7F */ bool _7F;
/* 0x80 */ bool _80;
/* 0x84 */ f32 _84;
/* 0x88 */ bool _88;
};