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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
956 B
C++
39 lines
956 B
C++
#pragma once
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#include "Game/AreaObj/AreaForm.hpp"
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#include "Game/AreaObj/AreaObj.hpp"
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class CameraRepulsiveArea : public AreaObj {
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public:
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CameraRepulsiveArea(int formType, const char* pName) : AreaObj(formType, pName) {
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}
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virtual ~CameraRepulsiveArea();
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virtual const char* getManagerName() const {
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return "CameraRepulsiveArea";
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}
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virtual TVec3f getRepulsion(const TVec3f&) = 0;
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};
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class CameraRepulsiveSphere : public CameraRepulsiveArea {
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public:
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CameraRepulsiveSphere(const char* pName) : CameraRepulsiveArea(AreaForm::Type_Sphere, pName) {
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}
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virtual ~CameraRepulsiveSphere();
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virtual TVec3f getRepulsion(const TVec3f&);
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};
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class CameraRepulsiveCylinder : public CameraRepulsiveArea {
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public:
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CameraRepulsiveCylinder(const char* pName) : CameraRepulsiveArea(AreaForm::Type_Cylinder, pName) {
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}
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virtual ~CameraRepulsiveCylinder();
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virtual TVec3f getRepulsion(const TVec3f&);
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};
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