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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
20 lines
448 B
C++
20 lines
448 B
C++
#pragma once
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#include "Game/AreaObj/AreaObj.hpp"
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class AudAnmSoundObject;
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class SoundEmitterSphere : public AreaObj {
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public:
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SoundEmitterSphere(int formType, const char* pName);
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virtual ~SoundEmitterSphere();
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virtual void init(const JMapInfoIter& rIter);
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virtual void movement();
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/* 0x3C */ AudAnmSoundObject* mSoundObj;
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/* 0x40 */ TVec3f _40;
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/* 0x4C */ const char* mSoundName;
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/* 0x50 */ s32 mSoundIndex;
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};
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