Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

38 lines
1.1 KiB
C++

#pragma once
#include <JSystem/JAudio2/JAISound.hpp>
namespace AudBgmSetting {
struct BgmSettingInfo {
/* 0x0 */ s32 mMuteStateIndex;
/* 0x4 */ s32 mExtraChordIndex;
};
struct MuteState {
/* 0x0 */ u8 mMuteStates[8]; // 16 nibbles
/* 0x8 */ u8 mVolumeA;
/* 0x9 */ u8 mVolumeB;
};
struct MultiBgmSet {
/* 0x00 */ u32 mSeqId;
/* 0x04 */ u32 mStreamId;
/* 0x08 */ f32 mBeatMul;
/* 0x0C */ u32 mIntroBeats;
/* 0x10 */ u32 mLoopBeats;
/* 0x14 */ u32 mLoopStartSamples; // time (sec) = val / 48000
/* 0x18 */ u32 mLoopEndSamples; // time (sec) = val / 48000
};
const MuteState* getMuteState(JAISoundID, s32);
u16 getExtraChordNum(JAISoundID, s32);
u32 getSeqIdForMultiBgm(u32);
u32 getStreamIdForMultiBgm(u32);
f32 getBeatMulForMultiBgm(u32);
u32 getIntroBeatsForMultiBgm(u32);
u32 getLoopBeatsForMultiBgm(u32);
u32 getLoopStartSamplesForMultiBgm(u32);
u32 getLoopEndSamplesForMultiBgm(u32);
}; // namespace AudBgmSetting