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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
705 B
C++
32 lines
705 B
C++
#pragma once
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#include "Game/AudioLib/AudFader.hpp"
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#define NUM_FADERS 5
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class AudBgmVolumeController {
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public:
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/// @brief Creates a new `AudBgmVolumeController`.
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AudBgmVolumeController();
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~AudBgmVolumeController() {};
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void update();
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f32 getVolume() const;
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void volDown(bool);
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void interruptedByOther();
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void moveAuxVolume(f32, s32);
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void moveNoteFairyVolume(f32, s32);
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struct FaderCtrl {
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/* 0x0 */ f32 mVolume;
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/* 0x4 */ s32 mTime;
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/* 0x8 */ s32 mRecoverTime;
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};
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/* 0x00 */ s32 mTimers[NUM_FADERS];
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/* 0x14 */ FaderCtrl mFaderCtrl[NUM_FADERS];
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/* 0x50 */ AudFader mFaders[NUM_FADERS];
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/* 0x8C */ bool mIsMuted;
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};
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