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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
42 lines
863 B
C++
42 lines
863 B
C++
#pragma once
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#include "Game/AudioLib/AudRemixSequencer.hpp"
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#include "Game/AudioLib/AudSoundObject.hpp"
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class JKRHeap;
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struct RemixNoteData {
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s32 _0;
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s32 _4;
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s32 _8;
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s32 _C;
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};
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struct RemixNoteTrackData {
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s32 _0;
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RemixNoteData* _4;
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};
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struct RemixNoteGroupData {
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/* 0x0 */ s32 mIndex;
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/* 0x4 */ s32 mTrackCount;
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/* 0x8 */ s32 mNoteCount;
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u32* _C;
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/* 0x10 */ RemixNoteTrackData* mRemixTracks;
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};
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class AudRemixMgr {
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public:
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AudRemixMgr(JKRHeap* pHeap);
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void init();
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void update();
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void setRemixSeqResource(void* ptr);
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RemixNoteGroupData* getRemixNoteGroupDataFromMelodyNo(s32 melodyNo) const;
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/* 0x0 */ JKRHeap* mHeap;
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/* 0x4 */ RemixNoteGroupData* mGroups;
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/* 0x8 */ s32 mGroupCount;
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/* 0xC */ AudSoundObject* mSoundObj;
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/* 0x10 */ AudRemixSequencer* mRemixSeq;
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};
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